About this site and how the course is written
Raw Segment publishes one thing: a five-step beginner's course, written for readers in Australia, about starting a free-to-play game on a personal computer. There is nothing else on the site and nothing else planned for it.
Who publishes it
Raw Segment is published by Full Life studio s.r.o., a company registered in the Czech Republic.
Full Life studio s.r.o.
Nové náměstí 1370/11, Uhříněves, 104 00 Praha 10, Czech Republic
Company registration: 29140676
Email: info@rawsegment.online
Full Life studio s.r.o. is not a game publisher, a reseller, a retailer or an official source for any game. It has no relationship with any game studio other than the affiliate arrangement described below, and it cannot assist with anyone's game account, payment or technical fault.
Why the site exists in this form
Most writing about free-to-play games is either marketing or tactics. Very little of it answers the questions an adult asks before installing one: what is the arrangement, will it run on this computer, what is the account for, what happens when money appears, and how do I stop. The course is those five questions, in the order they actually arise, with a checklist at the end of each.
It is written as a course rather than a set of articles because the questions depend on each other. Step 4's spending rule only makes sense once Step 1 has explained where the money comes from, and Step 5's settings advice refers back to what Step 2 found out about the hardware.
Our editorial method
Who writes it
The course is written and maintained by the Full Life studio s.r.o. editorial team. There are no individual bylines and no author profiles. That is a deliberate choice: nothing here asks you to believe a claim because of who made it. Where a statement matters, it is either attributed to the body responsible for it, attributed to the vendor, or written as general guidance you can verify for yourself.
How it was structured
The five steps were set before any of the prose was written, working backwards from the decisions a reader has to make: understand the model, check the hardware, create an account, settle the money question, run a first session. Each step was then written to end at a checklist of observable actions — things you can do and then see that you have done — rather than at a conclusion the reader is supposed to accept.
What each step relies on
| Step | What it relies on |
|---|---|
| Step 1 — what free to play means | General, long-settled description of the free-to-play business model; the ACCC for anything touching advertising and consumer guarantees; the vendor's own description for the single named example. |
| Step 2 — hardware | Procedures you run on your own computer, against your own operating system's settings panels; the vendor's own published requirements as the only reliable list; the ACSC for advice on obtaining software safely. |
| Step 3 — accounts | The ACSC for passphrases and account security; Scamwatch for phishing; the OAIC for Australian privacy rights; the eSafety Commissioner where a young person is involved. |
| Step 4 — classification and spending | The Australian Classification Board for anything about classification, consumer advice lines and randomised-item rules; the ACCC for consumer guarantees; Scamwatch for scams. |
| Step 5 — first sessions | General category knowledge about settings and server regions; the eSafety Commissioner for contact with other players and reporting; the ACSC for updates and software sources. |
Three rules govern the rest. We do not restate a government body's rules in our own words where the exact detail matters — we link and let you read the current version. We do not state anything about a named product beyond what its vendor states, and where the vendor is silent we say so. And we publish no statistics, benchmarks, test results or ratings of our own, because we have run no tests.
What we do not do
- No personal accounts, testimonials, quotes or reviews. The household in the worked example is explicitly hypothetical and makes no claim about any product.
- No awards, seals, certificates, badges or completion markers. There is no enrolment and no record of who read what.
- No urgency. Nothing here expires, and nothing bad happens if you read Step 3 next February.
- No screenshots or walkthroughs of any particular game's interface, because interfaces change and the skill worth teaching is the general one.
- No data collection of any kind. See the Privacy Policy and the Cookie Policy; both are short because there is little to describe.
How often it is reviewed
The whole course is reviewed at least every six months, and sooner if something it depends on visibly changes — a vendor altering its stated system support, or an Australian regulator restructuring the material we point at. Each review checks that every outbound link still resolves, that nothing attributed to a vendor has drifted from what the vendor states, and that no step has acquired a claim without a source. The review date appears in the footer of every page.
The commercial relationship, stated plainly
This is the part most sites bury, so it is here in the editorial method where it belongs. Raw Segment carries paid affiliate links to one product: Crossout, the vehicle-combat game used as the course's worked example. If you follow one of those links, create an account, confirm your email address and sign in, the affiliate network that operates the link pays Full Life studio s.r.o. a commission. You pay nothing extra and the game is free to install either way.
So yes — the single product named in this course is a product the publisher has a commercial relationship with. We think the honest thing is to say that at the top of the page rather than to pretend the choice of example was arrived at by some neutral process. What that relationship does not do is change the content: the steps, the checklists, the cautions about randomised items and the advice to stop if a Mac rules the game out are all written the same way they would be if no commission existed, and the course is deliberately usable from beginning to end by someone who never follows a single link. The full explanation, including what does decide the content, is on the Affiliate Disclosure page.
Corrections
If something here is wrong, out of date or unclear, write to info@rawsegment.online and say which page and which sentence. Corrections to matters of fact are made as soon as we can verify them, and the review date in the footer is updated when a page changes. We do not run a comments section, a forum or a mailing list.
Trademarks
All brand names on Raw Segment, Crossout among them, are the property of their owners. Except for the paid affiliate links described on our funding page, none of those owners is affiliated with Raw Segment, and none has endorsed or sponsored it.